One of the more entertaining trends at CES 2014 involved automakers and
in-car apps. The auto companies appeared somewhat desperate in their
attempts to make new mobile tech features seem relevant and necessary,
as essential as the functions we’ve come to expect from our smartphones.
Ford
F
-0.26%
, for example, unveiled a pizza-delivery app, while Mercedes-Benz talked about taking Facebook
FB
+0.03%
mobile. GM
GM
-0.91%
announced that future cars would come LTE-equipped, and Audi demoed
its very own tablet-based entertainment system. Each manufacturer wanted
to show off its app store, even if apps themselves were in short
supply.
To call most of this redundant would be to state the obvious: 150
million Americans now own smartphones, which they generally carry with
them into the car. More importantly, embedding mobile technology into
the car is a recipe for obsolescence. The average automobile on the road
is 11 years old; the average smartphone was bought in the last 12
months. So while your next car might seem pretty clever as you’re
driving it off the lot, rest assured that for the majority of its
existence, it will be about as “smart” as that tattoo you got in
college.
The dearth of apps points to yet another problem. Car manufacturers have
been reluctant to commit to a software platform — much less a standard —
and developers appear to have returned the favor by not bothering to
port their apps. For example, GM is pushing its own software platform
called Connected by OnStar but has hedged its bets by signing onto both
Google’s
GOOG
+0.61%
Open Automotive Alliance and the Linux-based GENIVI Alliance.
Nobody knows what platform next year’s models will be running, and that
makes software development a risky investment. Perhaps this explains
why, a year after releasing its software development kit, GM has only 10
apps to show for it.
The whole idea of smartcars needs rethinking, and that’s what makes Apple’s
AAPL
-.00%
CarPlay so interesting. Known during development as “iOS in the Car,”
Apple did well to rename the product, since CarPlay pulls its
functionality from the phone itself rather than loading the iPhone’s
operating system onto the dashboard. At the moment, this requires a
wired connection, but Volvo
VOLVY
-0.43%
has said that a Wi-Fi option is in the works.
There are some caveats. CarPlay will enter life as an app in your
vehicle’s existing operating system. How well it is incorporated — and
the extent to which you can avoid your car manufacturer’s default
interface — will vary. AnandTech and SlashGear see this as a trade-off,
but it also constitutes an advantage. Automakers are more likely to
adopt an app than they are a prepackaged operating system, and it’s no
coincidence that, at launch, Apple can already brag of an exhaustive
list of CarPlay partners, including Ford, GM, Toyota
TM
-0.04%
, BMW, Nissan
JP:7201
-2.02%
, and Honda
HMC
-0.90%
.
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Mercedes has raised the possibility of adding this service to
preexisting models as an aftermarket solution. If so, that’s good news
for software developers, who will need to do some work to make their iOS
software CarPlay-compatible. In this case, they’re immediately
guaranteed a large and committed market, and it wouldn’t be surprising
(or difficult) to see Apple develop a quick lead in apps.
From Cupertino’s perspective, the best part about CarPlay may be that no
one else is in a position to copy it. Google will have a hard time
convincing carmakers to adopt Android wholesale. Too many of them see
the dashboard as a piece of branding and a potential revenue stream. On
the other hand, Google’s operating system is so fragmented that it will
take years to get something like CarPlay adopted (although this is
probably Google’s best option, given the limitations of cars and the car
market).
This is a situation where integration pays off. Being both a hardware
and software company has hurt Apple in some ways — closed products tend
to guarantee you a minority market share — but it also allows the
company to offer tightly integrated solutions where no one else can.
CarPlay is one such opportunity. Mobile payments may be another.
Consumers give up variety when they buy into the iPhone’s 4-inch,
three-model universe, but Apple can reward that sacrifice by giving them
more varied ways in which to use that iPhone.
The difficulty for competitors is that, as pointless as it is to
reinvent the smartphone, it would be even more futile to try and
reinvent Apple. I suspect that CarPlay will be a big deal. In any event,
it’s nothing to laugh at.
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